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# 生成呼出对话框
self.windowskin = RPG::Cache.windowskin("")
#--------------------------------------------------------------------------
# ○ 设置呼出对话框
#--------------------------------------------------------------------------
def set_fukidasi(x, y, width, height)
begin
# 不显示暂停标志
self.pause = false
# 取得对话框位置
pos = get_fuki_pos(width, height)
x = pos[0]
y = pos[1]
skin = FUKI::FUKI_SKIN_NAME != "" ? FUKI::FUKI_SKIN_NAME : $game_system.windowskin_name
# 生成呼出对话框
self.windowskin = RPG::Cache.windowskin("skin")
self.x = x
self.y = y
self.height = height
self.width = width
#self.opacity = 0
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