回复 lample 的帖子 解决了~~~太感谢了~~~~~ |
本帖最后由 lample 于 2010-12-6 12:40 编辑 when 6 $game_system.se_play($data_system.decision_se) if @checker == 0 @changer = $game_party.actors[@status_window.index] @where = @status_window.index @checker = 1 else $game_party.actors[@where] = $game_party.actors[@status_window.index] $game_party.actors[@status_window.index] = @changer @checker = 0 @status_window.refresh end ####################################################### $game_player.refresh #补充这句就可以! ####################################################### when 7 $game_system.se_play($data_system.decision_se) $scene = Scene_Lvup.new(@status_window.index) |
站长信箱:[email protected]|手机版|小黑屋|无图版|Project1游戏制作
GMT+8, 2024-11-15 20:50
Powered by Discuz! X3.1
© 2001-2013 Comsenz Inc.