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loading = Sprite.new loading.bitmap = Bitmap.new(122,32) loading.bitmap.draw_text(loading.bitmap.rect, "载入中...") loading.x = 640 - loading.bitmap.width loading.y = 480- loading.bitmap.height show = 23*3 # 播放器缓存建立 200.times{ show += 1;show = 23*3 if show >= loading.bitmap.width loading.src_rect.set(0,0,show,loading.bitmap.height) Graphics.update if show % 2 == 0 } loading.dispose loading.bitmap.dispose
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