- #-------------------------------------------------------------------------- 
-   # ● 刷新 
-   #-------------------------------------------------------------------------- 
-   def refresh 
-     state_resist_set.each {|state_id| erase_state(state_id) } 
-     @hp = [[@hp, mhp].min, 0].max 
-     @mp = [[@mp, mmp].min, 0].max 
-     @hp == 0 ? add_state(death_state_id) : remove_state(death_state_id) 
-   end 
- #-------------------------------------------------------------------------- 
 
-   # ● 刷新 
 
-   #-------------------------------------------------------------------------- 
 
-   def refresh 
 
-     state_resist_set.each {|state_id| erase_state(state_id) } 
 
-     @hp = [[@hp, mhp].min, 0].max 
 
-     @mp = [[@mp, mmp].min, 0].max 
 
-     @hp == 0 ? add_state(death_state_id) : remove_state(death_state_id) 
 
-   end