我加在scene battler4末尾了
# 显示伤害
for target in @target_battlers
if target.damage != nil
target.damage_pop = true
end
if target.is_a?(Game_Actor) and target.id == 6
for i in self.states
if STATE_OF_THE_ARRAY.include?(i)
target.add_state(86)
break
end
end
end