#--------------------------------------------------------------------------
# ●Scene_YSYZ
#--------------------------------------------------------------------------
class Scene_YSYZ < Game_Troop
#--------------------------------------------------------------------------
# ● 常量
#--------------------------------------------------------------------------
#--------------------------------------------------------------------------
# ● 全局变量
#--------------------------------------------------------------------------
#--------------------------------------------------------------------------
# ●
#--------------------------------------------------------------------------
def initialize
#~ 地 水 炎 风 光 暗 神 混沌
#~ 0 1 2 3 4 5 6 7
@ysyz_a=[000, 100, 200, 300, 400, 500, 600, 700]
end
#--------------------------------------------------------------------------
#
#--------------------------------------------------------------------------
def check_troop_id
@troop=$data_troops[1].id
case @troop
when 1
@ysyz_a=[100, 100, 100, 100, 100, 100, 100, 100]
when 2
@ysyz_a=[000, 000, 000, 000, 000, 000, 000, 000]
else
@ysyz_a=[000, 000, 000, 000, 000, 000, 000, 000]
end
end
#--------------------------------------------------------------------------
#
#--------------------------------------------------------------------------
def text_list
$game_message.add("
\\>\\I[100]:\\V[162] \\I[99]:\\V[163] \\I[96]:\\V[164] \\I[101]:\\V[165]
\\>\\I[102]:\\V[166] \\I[103]:\\V[167] \\I[403]:\\V[168] \\I[406]:\\V[169] ")
end
#--------------------------------------------------------------------------
# ● 显示获取
#--------------------------------------------------------------------------
def text
check_troop_id
$game_message.add("
\\>\\I[100]+#{@ysyz_a[0]} \\I[99]+#{@ysyz_a[1]} \\I[96]+#{@ysyz_a[2]} \\I[101]+#{@ysyz_a[3]}
\\>\\I[102]+#{@ysyz_a[4]} \\I[103]+#{@ysyz_a[5]} \\I[403]+#{@ysyz_a[6]} \\I[406]+#{@ysyz_a[7]} ")
$game_variables[162]+=@ysyz_a[0]
$game_variables[163]+=@ysyz_a[1]
$game_variables[164]+=@ysyz_a[2]
$game_variables[165]+=@ysyz_a[3]
$game_variables[166]+=@ysyz_a[4]
$game_variables[167]+=@ysyz_a[5]
$game_variables[168]+=@ysyz_a[6]
$game_variables[169]+=@ysyz_a[7]
end
end