#防修改器变速 byEnd55rpg
module Graphics
Update = method("update")
@t=Time.now
@crash=0
@cnsd=0
def self.update(*arg)
if @cnsd == Graphics.frame_rate
unless (1..1.1)===(Time.now-@t)
@crash += 100 if Time.now-@t < 10
end
if @crash > 200
exit
end
@t=Time.now
@cnsd=0
else
@crash-=2 if @crash >= 2
@cnsd+=1
end
Update.call(*arg)
end
end
#防修改器变速 byEnd55rpg
module Graphics
Update = method("update")
@t=Time.now
@crash=0
@cnsd=0
def self.update(*arg)
if @cnsd == Graphics.frame_rate
unless (1..1.1)===(Time.now-@t)
@crash += 100 if Time.now-@t < 10
end
if @crash > 200
exit
end
@t=Time.now
@cnsd=0
else
@crash-=2 if @crash >= 2
@cnsd+=1
end
Update.call(*arg)
end
end