#----------------------------------------------------------------------------
# ● 事件指令 - 追加战斗信息
#----------------------------------------------------------------------------
class Scene_Battle < Scene_Base
#--------------------------------------------------------------------------
# ● 追加战斗信息
#--------------------------------------------------------------------------
def add_battlelog(text)
@log_window.add_text(text)
end
end
class Game_Interpreter
#--------------------------------------------------------------------------
# ● 追加战斗信息
#--------------------------------------------------------------------------
def add_battlelog(text)
if SceneManager.scene_is?(Scene_Battle)
SceneManager.scene.add_battlelog(text)
end
end
end
#----------------------------------------------------------------------------
# ● 事件指令 - 追加战斗信息
#----------------------------------------------------------------------------
class Scene_Battle < Scene_Base
#--------------------------------------------------------------------------
# ● 追加战斗信息
#--------------------------------------------------------------------------
def add_battlelog(text)
@log_window.add_text(text)
end
end
class Game_Interpreter
#--------------------------------------------------------------------------
# ● 追加战斗信息
#--------------------------------------------------------------------------
def add_battlelog(text)
if SceneManager.scene_is?(Scene_Battle)
SceneManager.scene.add_battlelog(text)
end
end
end