$game_party.actors[0].skill_effect(self.battler, $data_skills[action_id]) if zj <= 5
if a1==nil
else
a1 <= y ? $game_party.actors[1].skill_effect(self.battler, $data_skills[action_id]) : nil
end
if b1==nil
else
b1 <= y ? $game_party.actors[2].skill_effect(self.battler, $data_skills[action_id]) : nil
end
if c1==nil
else
c1 <= y ? $game_party.actors[3].skill_effect(self.battler, $data_skills[action_id]) : nil
end
是这样的,想缩短下作者: cinderelmini 时间: 2016-3-2 23:23 本帖最后由 cinderelmini 于 2016-3-2 23:29 编辑