#--------------------------------------------------------------------------
# 强制移动效果
#--------------------------------------------------------------------------
def force_move_effect(action_id)
a = @move_speed
#跳跃
force_jump = Database_Bullet::FORCE_JUMP[action_id]
jump(0,0) if force_jump == true
#移动
force_move = Database_Bullet::FORCE_MOVE[action_id]
#向前进2格
if force_move != nil and force_move == 4
@move_speed = 6
move_forward
move_forward
#前进1格
elsif force_move != nil and force_move == 1
@move_speed = 6
move_forward
#前进3格
elsif force_move != nil and force_move == 5
@move_speed = 6
move_forward
move_forward
move_forward
#前进4格
elsif force_move != nil and force_move == 6
@move_speed = 6
move_forward
move_forward
move_forward
move_forward
#前进5格
elsif force_move != nil and force_move == 7
@move_speed = 6
move_forward
move_forward
move_forward
move_forward
move_forward
elsif force_move != nil and force_move == 2
@move_speed = 6
move_backward
#向后退3格
elsif force_move != nil and force_move == 3
@move_speed = 6
move_backward
move_backward
move_backward
end
@move_speed = a
end