Project1

标题: 可不可以让出售物品不分类 [打印本页]

作者: PIKA~    时间: 2016-12-31 13:31
标题: 可不可以让出售物品不分类
就是出售时跟购买时一样,是不分类的
作者: 魔法丶小肉包    时间: 2017-1-1 22:42
[pre lang="ruby"]class Scene_Shop < Scene_MenuBase
  def create_command_window
    @command_window = Window_ShopCommand.new(@gold_window.x, @purchase_only)
    @command_window.viewport = @viewport
    @command_window.y = @help_window.height
    @command_window.set_handler(:buy,    method(:command_buy))
    @command_window.set_handler(:sell,   method(:on_category_ok))
    @command_window.set_handler(:cancel, method(:return_scene))
  end
  def create_sell_window
    wy = @category_window.y
    wh = Graphics.height - wy
    @sell_window = Window_ShopSell.new(0, wy, Graphics.width, wh)
    @sell_window.viewport = @viewport
    @sell_window.help_window = @help_window
    @sell_window.hide
    @sell_window.set_handler(:ok,     method(:on_sell_ok))
    @sell_window.set_handler(:cancel, method(:on_category_cancel))
    @category_window.item_window = @sell_window
  end
  def create_category_window
    @category_window = Window_ItemCategory.new
    @category_window.viewport = @viewport
    @category_window.help_window = @help_window
    @category_window.y = @dummy_window.y
    @category_window.hide.deactivate
    @category_window.set_handler(:ok,     method(:on_category_ok))
    @category_window.set_handler(:cancel, method(:on_category_cancel))
    @category_window.height = 0
  end
  def on_category_ok
    activate_sell_window
    @dummy_window.hide
    @sell_window.select(0)
  end
end
class Window_ShopSell < Window_ItemList
  def include?(item)
    case @category
    when :item
      item.is_a?(RPG::Item) && !item.key_item? or item.is_a?(RPG::Weapon) or item.is_a?(RPG::Armor) or item.is_a?(RPG::Item) && item.key_item?
    else
      false
    end
  end
end[/pre]




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