class Window_BattleLog < Window_Selectable
#--------------------------------------------------------------------------
# ● HP ダメージ表示
#--------------------------------------------------------------------------
alias :display_hp_damage_drain :display_hp_damage
def display_hp_damage(target, item)
display_hp_damage_drain(target, item)
if target.result.exhp_drain > 0 && DRAIN_ATTACK::M_C
add_text(target.result.hp_damage_exdrain_text)
wait
end
if (target.result.mp_drain > 0 && !DRAIN_ATTACK::M_C) or
(target.result.exmp_drain > 0 && DRAIN_ATTACK::M_C)
add_text(target.result.mp_damage_exdrain_text)
wait
end
end
end