def draw_item_number(rect, item) if $game_party.item_number(item) > 1 draw_text(rect, sprintf(":%2d", $game_party.item_number(item)), 2) end end
guoxiaomi 发表于 2017-4-25 21:59
修改 WindowItemList 里的 draw_item_number 方法:
def draw_item_number(rect, item)
if $game_party ...
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