@battler = $scene.active_battlera = @battler.current_actionif a.kind == 1 && a.skill_id == 10 a.skill_id = (rand(99) + 11) % 100 a.decide_random_target_for_enemyend
@battler = $scene.active_battler a = @battler.current_action if a.kind == 1 && a.skill_id == 10 a.skill_id = (rand(99) + 11) % 100 a.decide_random_target_for_enemy end