- class Game_Interpreter 
-   def setrun(character_name_run, character_index_run,character_name, character_index) 
-     if $game_player.dash? 
-       $game_player.set_graphic(character_name_run, character_index_run) 
-     else 
-       $game_player.set_graphic(character_name, character_index) 
-     end 
-   end 
- end 
- class Game_Interpreter 
 
-   def setrun(character_name_run, character_index_run,character_name, character_index) 
 
-     if $game_player.dash? 
 
-       $game_player.set_graphic(character_name_run, character_index_run) 
 
-     else 
 
-       $game_player.set_graphic(character_name, character_index) 
 
-     end 
 
-   end 
 
- end