SceneManager.scene.instance_variable_get( :@log_window).instance_eval{add_text( '%s受到了%s点的伤害!' % ['谁', '多少']);wait}
KB.Driver 发表于 2019-12-7 13:03
SceneManager.scene.instance_variable_get(
:@log_window).instance_eval{add_text(
'%s受到了%s点的伤害 ...
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