用的这个光标脚本,发现技能说明和技能栏太碍眼了,如何屏蔽?
class Scene_Battle < Scene_Base def on_skill_ok @skill = @skill_window.item BattleManager.actor.input.set_skill(@skill.id) BattleManager.actor.last_skill.object = @skill if !@skill.need_selection? @skill_window.hide next_command elsif @skill.for_opponent? @skill_window.hide select_enemy_selection else @skill_window.hide select_actor_selection end end def on_actor_cancel @actor_window.hide case @actor_command_window.current_symbol when :skill @actor_command_window.activate when :item @item_window.activate end end def on_enemy_cancel @enemy_window.hide case @actor_command_window.current_symbol when :attack @actor_command_window.activate when :skill @actor_command_window.activate when :item @item_window.activate end endend
class Scene_Battle < Scene_Base def on_skill_ok @skill = @skill_window.item BattleManager.actor.input.set_skill(@skill.id) BattleManager.actor.last_skill.object = @skill if !@skill.need_selection? @skill_window.hide next_command elsif @skill.for_opponent? @skill_window.hide select_enemy_selection else @skill_window.hide select_actor_selection end end def on_actor_cancel @actor_window.hide case @actor_command_window.current_symbol when :skill @actor_command_window.activate when :item @item_window.activate end end def on_enemy_cancel @enemy_window.hide case @actor_command_window.current_symbol when :attack @actor_command_window.activate when :skill @actor_command_window.activate when :item @item_window.activate end end end
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