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在线时间 | 687 小时 |
Lv1.梦旅人
- 梦石
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- 在线时间
- 687 小时
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- 2012-10-29
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- 1543
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基本上在菜单加背景,大概就是这样:- #--------------------------------------------------------------------------
- # ● 生成背景
- #--------------------------------------------------------------------------
- def create_background
- @background_sprite = Sprite.new
- @background_sprite.bitmap = Cache.load_bitmap("Graphics/Titles1/","star_01")
- @background_sprite.color.set(0, 0, 0, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_background
- end
- #--------------------------------------------------------------------------
- # ● 结束背景
- #--------------------------------------------------------------------------
- def dispose_background
- @background_sprite.dispose
- end
复制代码 把这一段加到菜单 Scene_XXXX 脚本中,然后在菜单脚本 def start 的地方加上:就可以了,像是截图存档脚本,也是找到脚本中 class Scene_File 的地方,def start 下加个 create_background,然后那一段找个位置放好就可以了,
当然,图档位置 Graphics/Titles1/ 和图档名 star_01 要您自己改了。
也可以像我这样,自己弄个脚本取了名字,把菜单背景放进去,如下:- # 主菜单
- class Scene_Menu < Scene_MenuBase
- #--------------------------------------------------------------------------
- # ● 生成背景
- #--------------------------------------------------------------------------
- def create_background
- @background_sprite = Sprite.new
- @background_sprite.bitmap = Cache.load_bitmap("Graphics/Titles1/","star_01")
- @background_sprite.color.set(0, 0, 0, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_background
- end
- #--------------------------------------------------------------------------
- # ● 结束背景
- #--------------------------------------------------------------------------
- def dispose_background
- @background_sprite.dispose
- end
- end
- #状态
- class Scene_Status < Scene_MenuBase
- #--------------------------------------------------------------------------
- # ● 生成背景
- #--------------------------------------------------------------------------
- def create_background
- @background_sprite = Sprite.new
- @background_sprite.bitmap = Cache.load_bitmap("Graphics/Titles1/","DATA20_0852")
- @background_sprite.color.set(0, 0, 0, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_background
- end
- #--------------------------------------------------------------------------
- # ● 结束背景
- #--------------------------------------------------------------------------
- def dispose_background
- @background_sprite.dispose
- end
- end
- #物品
- class Scene_Item < Scene_ItemBase
- #--------------------------------------------------------------------------
- # ● 生成背景
- #--------------------------------------------------------------------------
- def create_background
- @background_sprite = Sprite.new
- @background_sprite.bitmap = Cache.load_bitmap("Graphics/Titles1/","087")
- @background_sprite.color.set(0, 0, 0, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_background
- end
- #--------------------------------------------------------------------------
- # ● 结束背景
- #--------------------------------------------------------------------------
- def dispose_background
- @background_sprite.dispose
- end
- end
- #技能
- class Scene_Skill < Scene_ItemBase
- #--------------------------------------------------------------------------
- # ● 生成背景
- #--------------------------------------------------------------------------
- def create_background
- @background_sprite = Sprite.new
- @background_sprite.bitmap = Cache.load_bitmap("Graphics/Titles1/","043-Cave01")
- @background_sprite.color.set(0, 0, 0, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_background
- end
- #--------------------------------------------------------------------------
- # ● 结束背景
- #--------------------------------------------------------------------------
- def dispose_background
- @background_sprite.dispose
- end
- end
- #装备
- class Scene_Equip < Scene_MenuBase
- #--------------------------------------------------------------------------
- # ● 生成背景
- #--------------------------------------------------------------------------
- def create_background
- @background_sprite = Sprite.new
- @background_sprite.bitmap = Cache.load_bitmap("Graphics/Titles1/","046-Cave04")
- @background_sprite.color.set(0, 0, 0, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_background
- end
- #--------------------------------------------------------------------------
- # ● 结束背景
- #--------------------------------------------------------------------------
- def dispose_background
- @background_sprite.dispose
- end
- end
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