| class Scene_Map < Scene_Base  #--------------------------------------------------------------------------  # ● 开始处理  #--------------------------------------------------------------------------  def start    super    SceneManager.clear    $game_player.straighten    $game_map.refresh    $game_message.visible = false    create_spriteset    create_all_windows    @menu_calling = false    $data_system.title_bgm.play    RPG::BGS.stop    RPG::ME.stop  endend
class Scene_Map < Scene_Base 
  #-------------------------------------------------------------------------- 
  # ● 开始处理 
  #-------------------------------------------------------------------------- 
  def start 
    super 
    SceneManager.clear 
    $game_player.straighten 
    $game_map.refresh 
    $game_message.visible = false 
    create_spriteset 
    create_all_windows 
    @menu_calling = false 
    $data_system.title_bgm.play 
    RPG::BGS.stop 
    RPG::ME.stop 
  end 
end 
 |