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↓我脚本里是这样写的
def draw_parameters(x, y) draw_actor_param(@actor, x, y + line_height * 0, 0) draw_actor_param(@actor, x, y + line_height * 1, 1) draw_actor_param(@actor, x, y + line_height * 2, 2) draw_actor_param(@actor, x, y + line_height * 3, 3) draw_actor_param(@actor, x, y + line_height * 4, 4) draw_actor_param(@actor, x, y + line_height * 5, 5) draw_actor_param(@actor, x, y + line_height * 6, 6) end
def draw_parameters(x, y)
draw_actor_param(@actor, x, y + line_height * 0, 0)
draw_actor_param(@actor, x, y + line_height * 1, 1)
draw_actor_param(@actor, x, y + line_height * 2, 2)
draw_actor_param(@actor, x, y + line_height * 3, 3)
draw_actor_param(@actor, x, y + line_height * 4, 4)
draw_actor_param(@actor, x, y + line_height * 5, 5)
draw_actor_param(@actor, x, y + line_height * 6, 6)
end
然后实际效果的这样的。游戏里用不到“魔攻”,想去掉,求问应该怎么改?
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