class Scene_Status alias :mfxrb191004start :start alias :mfxrb191004on_actor_change :on_actor_change def start mfxrb191004start @lh = Sprite.new @lh.bitmap = Cache.system(@actor.name) @lh.z = 100 end def on_actor_change mfxrb191004on_actor_change @lh.bitmap = Cache.system(@actor.name) end end
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