赞 | 0 |
VIP | 0 |
好人卡 | 0 |
积分 | 1 |
经验 | 5512 |
最后登录 | 2016-6-20 |
在线时间 | 163 小时 |
Lv1.梦旅人
- 梦石
- 0
- 星屑
- 50
- 在线时间
- 163 小时
- 注册时间
- 2012-1-15
- 帖子
- 67
|
加入我们,或者,欢迎回来。
您需要 登录 才可以下载或查看,没有帐号?注册会员
x
各位大神们帮看一下我要怎样在事件中才能调用这里面的脚本,先谢过了
def update
$game_system.update
@spriteset.update
@loop_logo_animation.update
@loop_bq_animation.update
unless $game_system.menu_disabled
mouse_x, mouse_y = Mouse.get_mouse_pos
if mouse_x> 160 and mouse_x< 197 and mouse_y> 130 and mouse_y< 213
@feixing.refresh_xiliang
elsif mouse_x> 204 and mouse_x< 230 and mouse_y> 153 and mouse_y< 178
@feixing.refresh_xiliang
elsif mouse_x> 190 and mouse_x< 262 and mouse_y> 218 and mouse_y< 282
@feixing.refresh_baoxiang
elsif mouse_x> 254 and mouse_x< 316 and mouse_y> 286 and mouse_y< 348
@feixing.refresh_zhuzi
elsif mouse_x> 390 and mouse_x< 469 and mouse_y> 243 and mouse_y< 291
@feixing.refresh_jianye
elsif mouse_x> 381 and mouse_x< 509 and mouse_y> 148 and mouse_y< 207
@feixing.refresh_changan
elsif mouse_x> 537 and mouse_x< 620 and mouse_y> 280 and mouse_y< 349
@feixing.refresh_aolai
elsif mouse_x> 216 and mouse_x< 270 and mouse_y> 80 and mouse_y< 126
@feixing.refresh_changshou
else
@feixing.refresh_moren
end
if Mouse.trigger?(Mouse::LEFT)
if mouse_x> 161 and mouse_x< 196 and mouse_y> 131 and mouse_y< 212
common_event_id = 58
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 205 and mouse_x< 229 and mouse_y> 154 and mouse_y< 177
common_event_id = 58
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 191 and mouse_x< 261 and mouse_y> 219 and mouse_y< 281
common_event_id = 59
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 255 and mouse_x< 315 and mouse_y> 287 and mouse_y< 347
common_event_id = 60
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 391 and mouse_x< 468 and mouse_y> 244 and mouse_y< 290
common_event_id = 61
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 382 and mouse_x< 508 and mouse_y> 149 and mouse_y< 206
common_event_id = 62
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 538 and mouse_x< 619 and mouse_y> 281 and mouse_y< 348
common_event_id = 63
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
elsif mouse_x> 217 and mouse_x< 269 and mouse_y> 81 and mouse_y< 125
common_event_id = 64
common_event = $data_common_events[common_event_id]
$game_system.map_interpreter.setup(common_event.list, 0)
$scene = Scene_Map.new
end |
|