class Scene_Map < Scene_Base #-------------------------------------------------------------------------- # ● 开始处理 #-------------------------------------------------------------------------- def start super SceneManager.clear $game_player.straighten $game_map.refresh $game_message.visible = false create_spriteset create_all_windows @menu_calling = false $data_system.title_bgm.play RPG::BGS.stop RPG::ME.stop end end
class Scene_Map < Scene_Base
#--------------------------------------------------------------------------
# ● 开始处理
#--------------------------------------------------------------------------
def start
super
SceneManager.clear
$game_player.straighten
$game_map.refresh
$game_message.visible = false
create_spriteset
create_all_windows
@menu_calling = false
$data_system.title_bgm.play
RPG::BGS.stop
RPG::ME.stop
end
end
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