//----------------------------------------------------------------------------- /**覆盖整个游戏画面的精灵 * The sprite which covers the entire game screen. * * @class ScreenSprite * @constructor */ function ScreenSprite() { this.initialize.apply(thi ...
//----------------------------------------------------------------------------- /**为平铺图像的精灵对象 * The sprite object for a tiling image. * * @class TilingSprite * @constructor * @param {Bitmap} bitmap The image for the tiling sprite */ function TilingSpri ...
//----------------------------------------------------------------------------- /**呈现游戏画面的基本对象。 * The basic object that is rendered to the game screen. * * @class Sprite * @constructor * @param {Bitmap} bitmap The image for the sprite */ function Spr ...