//----------------------------------------------------------------------------- // Sprite_Destination // 目的地精灵 // The sprite for displaying the destination place of the touch input. // 显示触摸输入目的地的精灵 function Sprite_Destination() { this.initialize.apply(this, arg ...
//----------------------------------------------------------------------------- // Sprite_StateOverlay // 状态覆盖精灵 // The sprite for displaying an overlay image for a state. // 显示状态覆盖图像的精灵 function Sprite_StateOverlay() { this.initialize.apply(this, arguments); } ...