class Window_BattleSkill < Window_SkillList
  
 alias :bs_include? :include?
  def include?(item)
    return false if @actor.state?(状态ID) && [技能ID].include?(item.id)
    #更改状态ID,如果技能ID有复数个,比如技能15和17,那就放[15,17]
    bs_include?(item)
  end  
  
end