#============================================================================== # Relocated Pause Graphic # by: Racheal # Version 1.0 # Created: 11/11/2013 #============================================================================== # Replicates the pause graphic in Window_Message to allow for repositioning #============================================================================== # Instructions: # * Insert in the Materials section # * Configure to your liking below #~ 介紹 #~ 厭倦了暫停圖形總是在消息窗口的中間? 此腳本重新創建暫停圖形, #~ 允許您將其移動到任何您想要的位置。 該腳本默認為將圖形放在右側,但它很容易更改。 #~ 特徵 #~ - 從默認中心位置移動暫停圖形。 #~ 如何使用 #~ - 插入腳本編輯器的材料部分,然後根據需要配置選項。 #============================================================================== #============================================================================== # Customization #============================================================================== module Racheal_Move_Pause #Set the position of the pause graphic. :left, :center, and :right supported POSITION = :right #Set fine tuning of position here X_OFFSET = 12 Y_OFFSET = 4 end #============================================================================== # End Customization #============================================================================== class Window_Message < Window_Base #-------------------------------------------------------------------------- # * Alias: Initialize #-------------------------------------------------------------------------- alias move_pause_graphic_initialize initialize def initialize move_pause_graphic_initialize make_pause_sprite end #-------------------------------------------------------------------------- # * Alias: Dispose #-------------------------------------------------------------------------- alias move_pause_graphic_dispose dispose def dispose move_pause_graphic_dispose @pause_sprite.dispose end #-------------------------------------------------------------------------- # * Make Pause Sprite #-------------------------------------------------------------------------- def make_pause_sprite @pause_sprite = Sprite.new @pause_sprite.bitmap = self.windowskin @pause_sprite.src_rect = Rect.new(96, 64, 16, 16) @pause_sprite.z = self.z + 10 @pause_sprite.visible = false end #-------------------------------------------------------------------------- # * Alias: Update #-------------------------------------------------------------------------- alias move_pause_graphic_update update def update move_pause_graphic_update update_pause_sprite if @pause_sprite.visible end #-------------------------------------------------------------------------- # * Frame Update #-------------------------------------------------------------------------- def update_pause_sprite frame = Graphics.frame_count % 60 / 15 @pause_sprite.src_rect.x = 96 + 16 * (frame % 2) @pause_sprite.src_rect.y = 64 + 16 * (frame / 2) end #-------------------------------------------------------------------------- # * Overwrite: Set Pause #-------------------------------------------------------------------------- def pause=(pause) if pause case Racheal_Move_Pause::pOSITION when :left @pause_sprite.x = self.x + padding + Racheal_Move_Pause::X_OFFSET when :center @pause_sprite.x = self.x + self.width / 2 + Racheal_Move_Pause::X_OFFSET when :right @pause_sprite.x = self.x + self.width - padding - Racheal_Move_Pause::X_OFFSET end @pause_sprite.y = self.y + self.height - padding - Racheal_Move_Pause::Y_OFFSET end @pause_sprite.visible = pause end end