#==============================================================================
# ■ Game_Player
#==============================================================================
class Game_Player
#--------------------------------------------------------------------------
# ● フレーム更新
#--------------------------------------------------------------------------
alias old_update update
def update
unless moving? or $game_system.map_interpreter.running? or
@move_route_forcing or $game_temp.message_window_showing
if Input.press?(Input::C)
# 速度変更
@move_speed = 5
else
@move_speed = 4
end
end
old_update
end
end