when 0
$game_system.se_play($data_system.decision_se)
$game_switches[999] = true
$scene = Scene_Option.new($option_to_there)
when 1
$game_system.se_play($data_system.decision_se)
$game_switches[999] = false
$scene = Scene_Option.new($option_to_there)
end
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