#--------------------------------------------------------------------------
# ● 产生技能行动结果
#--------------------------------------------------------------------------
def make_skill_action_result
# 获取技能
@skill = $data_skills[@active_battler.current_action.skill_id]
r = rand(100)
if r > 50
if @active_battler.is_a?(Game_Actor)
if $skillhash.has_key?(@active_battler.weapon_id)
@skill = $data_skills[$skillhash[@active_battler.weapon_id]]
end
end
end