@battleback_5_sprite = Sprite.new(@viewport2)
if $game_variables[1] == 1
@battleback_5_sprite.bitmap = RPG::Cache.battleback("1")
end
if $game_variables[1] == 2
@battleback_5_sprite.bitmap = RPG::Cache.battleback("2")
end
if $game_variables[1] == 3
@battleback_5_sprite.bitmap = RPG::Cache.battleback("3")
end
if $game_variables[1] == 4
@battleback_5_sprite.bitmap = RPG::Cache.battleback("4")
end
if $game_variables[1] == 5
@battleback_5_sprite.bitmap = RPG::Cache.battleback("5")
end
@battleback_5_sprite.opacity = 0