self.contents.blt(x, y + 4, bitmap, Rect.new(0, 0, 24, 24), opacity)
self.contents.draw_text(x + 28, y, 204, 32, skill.name, 0)
self.contents.draw_text(x + 168, y, 112, 32,
sprintf("消耗%4d", skill.sp_cost.to_s), 2)
end
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