然后暂时消除1~5号事件中对应的事件 [LINE]1,#dddddd[/LINE]版务信息:本贴由楼主自主结贴~作者: hitlerson 时间: 2009-5-20 19:44
for i in 1..5
x = $game_map.events[6].x
y = $game_map.events[6].y
x1 = $game_map.events.x
y1 = $game_map.events.y
if x == x1 and y == y1
$game_switches[N] = true
$game_map.events.erase
break
end
end [LINE]1,#dddddd[/LINE]系统信息:本贴由楼主认可为正确答案,66RPG感谢您的热情解答~作者: 兔毛鹿 时间: 2009-5-20 20:01
不是 $game_switches = true 吗?