if $game_temp.in_battle
self.y = 16
else
case $game_system.message_position
when 0 # 上
self.y = 16
when 1 # 中
self.y = 160
when 2 # 下
self.y = 304
end
self.x = 320-self.width/2#80
if @face_file == nil
self.width = 480*0.8
else
self.width = 600
self.x -= 60
end
self.height = 160*0.8
end
end
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