# ■ 单独战斗动作 添加
"se玲开场" => ["sound", "se", 100, 100, "ren_start"],
# 连贯动 添加
"战斗开始(铃)" => ["se玲开场","开场1","开场2","开场3","15"],
#--------------------------------------------------------------------------
# ● 进入战斗时的动作
#--------------------------------------------------------------------------
def first_action
case @actor_id
when 1
return "战斗开始"
end
# 上述主人公ID以外的其他主人公全部使用的连贯动作名
return "战斗开始"
end
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