class Game_Troop < Game_Unit
#--------------------------------------------------------------------------
# ● 增加回合数
#--------------------------------------------------------------------------
def increase_turn(enemy)
for page in troop.pages
if page.span == 1
@event_flags= false
end
end
enemy.turn_count += 1
aaa = []
for iii in $game_troop.members
aaa.push(iii.turn_count)
end
@turn_count = aaa.min
end
#--------------------------------------------------------------------------
# ● 生成战斗行动
#--------------------------------------------------------------------------
def make_actions(enemy)
#if @preemptive
# clear_actions
#else
enemy.make_action
#end
end
end