Project1
标题:
關於选单透明
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作者:
dmx4217
时间:
2010-10-23 16:34
标题:
關於选单透明
我想把选单改成透明,也就是开起选单的时候,全部萤幕不会暗下来或切换画面,并且使用选单的项目时,可以看到主角行走图还有地图……不晓得有没有人知道怎么做?
作者:
47731089
时间:
2010-10-24 12:00
本帖最后由 fux2 于 2010-10-24 12:54 编辑
半透明菜单脚本:
module Opacity_Menu
def create_screen
@screen = Spriteset_Map.new
end
def dispose_screen
@screen.dispose
end
end
class Window_Base < Window
def initialize(x, y, width, height)
super()
@windowskin_name = $game_system.windowskin_name
self.windowskin = RPG::Cache.windowskin(@windowskin_name)
self.x = x
self.y = y
self.width = width
self.height = height
self.z = 100
if $scene.is_a?(Scene_Menu) or
$scene.is_a?(Scene_Item) or
$scene.is_a?(Scene_Skill) or
$scene.is_a?(Scene_Equip) or
$scene.is_a?(Scene_Status) or
$scene.is_a?(Scene_Save) or
$scene.is_a?(Scene_End) or
$scene.is_a?(Scene_Shop)
self.back_opacity = 160
end
end
end
class Scene_Menu
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_Item
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_Skill
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_Equip
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_Status
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_Save
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_End
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
class Scene_Shop
include Opacity_Menu
alias main_old main
def main
create_screen
main_old
dispose_screen
end
end
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作者:
dmx4217
时间:
2010-10-24 15:19
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