module Graphics
if @self_update == nil
@self_update = method('update')
end
def self.update
@self_update.call
self.trace_target
end
#########################################
def self.trace_target
if $scene.is_a?(Scene_Map)
if $game_variables[600] != 0
if @trancer == nil
eval("@trancer = #{$game_variables[600]}")
return
elsif eval("@trancer != #{$game_variables[600]}")
p 1 #这货就是改变- -
eval("@trancer = #{$game_variables[600]}")
end
end
end
if $scene.is_a?(Scene_Title)
@trancer = nil
end
end
#########################################
end