module RPG
class Weapon
#--------------------------------------------------------------------------
# ● アクション設定
#--------------------------------------------------------------------------
def battle_actions
case @id
when 1 # ブロンズソード
return BattleActions::Actions["通常攻撃"]
end
return BattleActions::Actions["通常攻撃"]
end
end
class Skill
#--------------------------------------------------------------------------
# ● アクション設定
#--------------------------------------------------------------------------
def battle_actions
if self.magic?
return BattleActions::Actions["術発動"]
else
return BattleActions::Actions["払い抜け"]
end
end
end
class Item
#--------------------------------------------------------------------------
# ● アクション設定
#--------------------------------------------------------------------------
def battle_actions
return BattleActions::Actions["アイテム使用"]
end
end
end
class Game_Enemy < Game_Battler
#--------------------------------------------------------------------------
# ● アクション設定
#--------------------------------------------------------------------------
def battle_actions
return BattleActions::Actions["エネミー攻撃"]
end
end
=begin
#--------------------------------------------------------------------------
# ● 遠距離アニメーション
#--------------------------------------------------------------------------
☆ 説明