Rion幻音 发表于 2011-11-1 13:59
可以用这句判断
$game_variables[1] = 100 * $game_party.members[0].hp / $game_party.members[0].maxhp
...
Rion幻音 发表于 2011-11-1 17:38
放在公共事件中的话战斗应该也有效果的啊?
至于队员增加状态:
$game_party.members[0].add_state(状态ID) ...
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