Project1
标题:
用了“跳过标题”后如何“新游戏”
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作者:
黑舞嗜
时间:
2012-1-30 14:43
标题:
用了“跳过标题”后如何“新游戏”
我用了跳过标题的脚本,然后我用事件开始新游戏,但是我只会让主角移动到地图XX处,怎样让它和没有跳过标题的新游戏一样开始新游戏呢? dsu_plus_rewardpost_czw
作者:
狂神草薙
时间:
2012-1-30 16:14
http://rpg.blue/forum.php?mod=vi ... A%E4%BC%A0%E8%AF%B4
拿这个参照下吧?
作者:
429259591
时间:
2012-1-30 16:23
场所移动到你想到的位置.....主角的初始位置...
作者:
永远の路克酱
时间:
2012-1-30 16:37
你可以自制一个标题啊!搜索自制标题会有的。
作者:
凌童鞋
时间:
2012-1-30 19:04
本帖最后由 凌童鞋 于 2012-1-30 22:05 编辑
#==============================================================================
# ■ Game_Interpreter
#==============================================================================
class Game_Interpreter
def reload
$data_actors = load_data("Data/Actors.rvdata")
$data_classes = load_data("Data/Classes.rvdata")
$data_skills = load_data("Data/Skills.rvdata")
$data_items = load_data("Data/Items.rvdata")
$data_weapons = load_data("Data/Weapons.rvdata")
$data_armors = load_data("Data/Armors.rvdata")
$data_enemies = load_data("Data/Enemies.rvdata")
$data_troops = load_data("Data/Troops.rvdata")
$data_states = load_data("Data/States.rvdata")
$data_animations = load_data("Data/Animations.rvdata")
$data_common_events = load_data("Data/CommonEvents.rvdata")
$data_system = load_data("Data/System.rvdata")
$data_areas = load_data("Data/Areas.rvdata")
$game_temp = Game_Temp.new
$game_message = Game_Message.new
$game_system = Game_System.new
$game_switches = Game_Switches.new
$game_variables = Game_Variables.new
$game_self_switches = Game_SelfSwitches.new
$game_actors = Game_Actors.new
$game_party = Game_Party.new
$game_troop = Game_Troop.new
$game_map = Game_Map.new
$game_player = Game_Player.new
$game_party.setup_starting_members # 起始队伍
$game_map.setup($data_system.start_map_id) # 起始位置
$game_player.moveto($data_system.start_x, $data_system.start_y)
$game_player.refresh
$scene = Scene_Map.new
$game_map.autoplay
end
end
复制代码
用法:直接事件中调用脚本
reload
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