Project1
标题: 物品提示问题 [打印本页]
作者: sblkhgm 时间: 2012-6-18 14:51
标题: 物品提示问题
本帖最后由 sblkhgm 于 2012-6-18 14:58 编辑
当获得物品时都会暂停一段时间 等提示显示完了才恢复正常 请问要怎么在 (不显示物品获得开关)开的时候 获得物品时不暂停画面- #--------------------------------------------------------------------------
- # ● 增减物品
- #--------------------------------------------------------------------------
- def command_126
- value = operate_value(@parameters[1], @parameters[2], @parameters[3])
- $game_party.gain_item(@parameters[0], value)
- if $game_switches[$不显示物品窗口]==false
- carol3_66RPG_item = $data_items[@parameters[0]]
- carol3_66RPG = Window_Base.new((640-300)/2,128,300,100)
- carol3_66RPG.contents = Bitmap.new(carol3_66RPG.width - 32, carol3_66RPG.height - 32)
- if value >= 0
- carol3_66RPG.contents.draw_text(0,0,240,32,"获得物品:")
- else
- carol3_66RPG.contents.draw_text(0,0,240,32,"失去物品:")
- end
- carol3_66RPG_bitmap = RPG::Cache.icon(carol3_66RPG_item.icon_name)
- carol3_66RPG.contents.blt(0, 32, carol3_66RPG_bitmap, Rect.new(0, 0, 24, 24), 255)
- carol3_66RPG.contents.draw_text(0 + 28, 32, 212, 32, carol3_66RPG_item.name, 0)
- carol3_66RPG.contents.draw_text(0, 32, 268, 32, "×"+value.abs.to_s, 2)
- carol3_66RPG.opacity = 160
- for i in 0..30
- Graphics.update
- end
- for i in 0..10
- carol3_66RPG.opacity -= 30
- carol3_66RPG.contents_opacity -= 30
- Graphics.update
- end
- carol3_66RPG.dispose
-
- end
- return true
- end
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