#武器属性
if element_set.size > 0
text="属性:"
for i in 3...element_set.size
if i < 3
text+=$data_system.elements[element_set]
else
break
end
end
x = 0
y += 1
self.contents.font.color = normal_color
self.contents.font.size = 13
self.contents.draw_text(x , y*15+5, text.size*6, 18, text, 0)
end
hang = (element_set.size-1)/3
if hang >= 1
for j in 1..hang
text=""
for i in j*3...element_set.size
if i < j*3+3
text+=$data_system.elements[element_set]
else
break
end
end
x= (["属性:"].size)*2
y += 1
self.contents.font.color = normal_color
self.contents.font.size = 14
self.contents.draw_text(x, y*15+5, text.size*6, 14, text, 0)
end
end
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