# Mini_Vip_System by Sion
# 66rpg.com 转载请注明出处
# 说明:在角色备注里加入<vip> 则当vip附加战斗不能状态时Gameover
module BattleManager
def self.judge_win_loss #覆盖默认方法
if @phase
return process_vip_dead if $game_party.vip_dead?
return process_abort if $game_party.members.empty?
return process_defeat if $game_party.all_dead?
return process_victory if $game_troop.all_dead?
return process_abort if aborting?
end
return false
end
def self.process_vip_dead
$game_message.add(sprintf("VIP挂了,任务失败……"))
wait_for_message
SceneManager.goto(Scene_Gameover)
battle_end(2)
return true
end
end
class Scene_Base
def check_gameover #覆盖默认方法
SceneManager.goto(Scene_Gameover) if $game_party.all_dead?
SceneManager.goto(Scene_Gameover) if $game_party.vip_dead?
end
end
class Game_Party
def vip_dead?
$game_party.dead_members.each do |actor| actor.is_vip?
return true if actor.is_vip?
end
return false
end
end
class Game_Actor
def is_vip?
object = $data_actors[@actor_id]
object.note.each_line do |line|
return true if line.include?("<vip>")
end
return false
end
end