- # 物品备注中 <载具可用性 飞艇|小船|大船|船|非小船|非大船|非飞艇|非船|无> 
-   
- class Scene_Item < Scene_ItemBase 
-   alias ltgs_use_item use_item 
-   def use_item 
-     if item != nil 
-       n = item.note 
-       a = n.sub(/.*<载具可用性\s*(.+?)>/m,'\1') 
-       if a == '飞艇' && ( ! $game_player.in_airship? ) 
-         return false 
-       elsif a == '小船' && ( ! $game_player.in_boat? ) 
-         return false 
-       elsif a == '大船' && ( ! $game_player.in_ship? ) 
-         return false 
-       elsif a == '船' && ( $game_player.in_airship? ) 
-         return false 
-       elsif a == '非小船' && ( $game_player.in_boat? ) 
-         return false 
-       elsif a == '非大船' && ( $game_player.in_ship? ) 
-         return false 
-       elsif a == '非飞艇' && ( $game_player.in_airship? ) 
-         return false 
-       elsif a == '非船' && ( $game_player.in_ship? || $game_player.in_boat?) 
-         return false 
-       elsif a == '无' && (  ! $game_player.normal_walk? ) 
-         return false 
-       end 
-     end 
-     ltgs_use_item 
-   end 
- end