class Game_Player < Game_Character def move_by_input case Input.dir8 when 2;move_diagonal(6,2) when 4;move_diagonal(4,2) when 6;move_diagonal(6,8) when 8;move_diagonal(4,8) end end end
j433463 发表于 2013-2-25 14:09
Game_CharacterBase 大约 73~75 行之间有个1 改成 0 就会在停步时为第一列的姿式,第 390 行左右也有一个 @ ...
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