芯☆淡茹水 发表于 2013-4-30 23:56
把第八行改为:@height = bitmap.height
# 死亡更改战斗图 if @battler.damage == nil and @battler.dead? self.bitmap = RPG::Cache.battler(@battler_name +"_d", @battler_hue) @width = bitmap.width @height = bitmap.height self.ox = @width / 2 self.oy = @height self.opacity = 255 end end end
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