#============================================================================== # 本脚本来自[url]www.66RPG.com[/url],使用和转载请保留此信息 #============================================================================== class Scene_Titletwo #============================================================================== # 脚本作者:朱仔メ龍 QQ:251724722 # 脚本转载请保留以上信息 #============================================================================== def main $data_actors = load_data("Data/Actors.rxdata") $data_classes = load_data("Data/Classes.rxdata") $data_skills = load_data("Data/Skills.rxdata") $data_items = load_data("Data/Items.rxdata") $data_weapons = load_data("Data/Weapons.rxdata") $data_armors = load_data("Data/Armors.rxdata") $data_enemies = load_data("Data/Enemies.rxdata") $data_troops = load_data("Data/Troops.rxdata") $data_states = load_data("Data/States.rxdata") $data_animations = load_data("Data/Animations.rxdata") $data_tilesets = load_data("Data/Tilesets.rxdata") $data_common_events = load_data("Data/CommonEvents.rxdata") $data_system = load_data("Data/System.rxdata") $game_system = Game_System.new Graphics.frame_count = 0 $game_temp = Game_Temp.new $game_system = Game_System.new $game_switches = Game_Switches.new $game_variables = Game_Variables.new $game_self_switches = Game_SelfSwitches.new $game_screen = Game_Screen.new $game_actors = Game_Actors.new $game_party = Game_Party.new $game_troop = Game_Troop.new $game_map = Game_Map.new $game_player = Game_Player.new $game_party.setup_starting_members $game_map.setup($data_system.start_map_id) $game_player.moveto($data_system.start_x, $data_system.start_y) $game_player.refresh $game_map.autoplay $game_map.update $scene = Scene_Map.new end end #============================================================================== # 本脚本来自[url]www.66RPG.com[/url],使用和转载请保留此信息 #==============================================================================
#-------------------------------------------------------------------------- # ● 命令 : 新游戏 #-------------------------------------------------------------------------- def command_new_game # 演奏确定 SE $game_system.se_play($data_system.decision_se) # 停止 BGM Audio.bgm_stop # 重置测量游戏时间用的画面计数器 Graphics.frame_count = 0 # 生成各种游戏对像 $game_temp = Game_Temp.new $game_system = Game_System.new $game_switches = Game_Switches.new $game_variables = Game_Variables.new $game_self_switches = Game_SelfSwitches.new $game_screen = Game_Screen.new $game_actors = Game_Actors.new $game_party = Game_Party.new $game_troop = Game_Troop.new $game_map = Game_Map.new $game_player = Game_Player.new # 设置初期同伴位置 $game_party.setup_starting_members # 设置初期位置的地图 $game_map.setup($data_system.start_map_id) # 主角向初期位置移动 $game_player.moveto($data_system.start_x, $data_system.start_y) # 刷新主角 $game_player.refresh # 执行地图设置的 BGM 与 BGS 的自动切换 $game_map.autoplay # 刷新地图 (执行并行事件) $game_map.update # 切换地图画面 $scene = Scene_Map.new end
#-------------------------------------------------------------------------- # ● 命令 : 新游戏 #-------------------------------------------------------------------------- def command_new_game # 演奏确定 SE $game_system.se_play($data_system.decision_se) # 停止 BGM Audio.bgm_stop # 重置测量游戏时间用的画面计数器 Graphics.frame_count = 0 # 生成各种游戏对像 $game_temp = Game_Temp.new $game_system = Game_System.new $game_switches = Game_Switches.new $game_variables = Game_Variables.new $game_self_switches = Game_SelfSwitches.new $game_screen = Game_Screen.new $game_actors = Game_Actors.new $game_party = Game_Party.new $game_troop = Game_Troop.new $game_map = Game_Map.new $game_player = Game_Player.new # 设置初期同伴位置 $game_party.setup_starting_members # 设置初期位置的地图 $game_map.setup($data_system.start_map_id) # 主角向初期位置移动 $game_player.moveto($data_system.start_x, $data_system.start_y) # 刷新主角 $game_player.refresh # 执行地图设置的 BGM 与 BGS 的自动切换 $game_map.autoplay # 刷新地图 (执行并行事件) $game_map.update # 切换地图画面 $game_switches[20] = true $scene = Scene_Map.new end
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