=begin
冷却减免的效果为百分比效果,当技能冷却时间极短的则按秒计算
=end
$Skill_Lv=[]#体系等级
$Skill_Name=[]#体系等级名称
$Skill_Addition=[]#施法伤害加成
$Skill_Reduction=[]#受到伤害减免
$Skill_Cd=[]#冷却减少百分比/秒
$Skill_Mp=[]#消耗Mp减免
$Skill_Tp=[]#消耗Tp减免
$Skill_Decision=[]#额外判定概率
#土系魔法体系
$Skill_Lv[0]=-1#体系等级
$Skill_Name[0]=["入门","进阶","宗师","","本源"]#体系等级名称
$Skill_Addition[0]=[10,20,30,40,50]#施法伤害加成
$Skill_Reduction[0]=[10,20,30,40,50]#受到伤害减免
$Skill_Cd[0]=[10,20,30,40,50]#冷却减少百分比/秒
$Skill_Mp[0]=[10,20,30,40,50]#消耗Mp减免
$Skill_Tp[0]=[0,10,20,30,40]#消耗Tp减免
$Skill_Decision[0]=[0,0,10,20,30]#额外判定概率
=begin
冷却减免的效果为百分比效果,当技能冷却时间极短的则按秒计算
=end
$Skill_Lv=[]#体系等级
$Skill_Name=[]#体系等级名称
$Skill_Addition=[]#施法伤害加成
$Skill_Reduction=[]#受到伤害减免
$Skill_Cd=[]#冷却减少百分比/秒
$Skill_Mp=[]#消耗Mp减免
$Skill_Tp=[]#消耗Tp减免
$Skill_Decision=[]#额外判定概率
#土系魔法体系
$Skill_Lv[0]=-1#体系等级
$Skill_Name[0]=["入门","进阶","宗师","","本源"]#体系等级名称
$Skill_Addition[0]=[10,20,30,40,50]#施法伤害加成
$Skill_Reduction[0]=[10,20,30,40,50]#受到伤害减免
$Skill_Cd[0]=[10,20,30,40,50]#冷却减少百分比/秒
$Skill_Mp[0]=[10,20,30,40,50]#消耗Mp减免
$Skill_Tp[0]=[0,10,20,30,40]#消耗Tp减免
$Skill_Decision[0]=[0,0,10,20,30]#额外判定概率