class Scene_Battle
#--------------------------------------------------------------------------
# ● アクターコマンドウィンドウの作成
#--------------------------------------------------------------------------
alias saba_kiseki_escape_create_actor_command_window create_actor_command_window
def create_actor_command_window
saba_kiseki_escape_create_actor_command_window
@actor_command_window.set_handler(:escape, method(:command_escape))
end
end
class Window_ActorCommand
#--------------------------------------------------------------------------
# ● コマンドリストの作成
#--------------------------------------------------------------------------
alias saba_kiseki_escape_make_command_list make_command_list
def make_command_list
saba_kiseki_escape_make_command_list
add_command(Vocab::escape, :escape, BattleManager.can_escape?)
end
end